THE GAME ABOUT INTERPERSONAL BIAS AND UNINTENTIONAL HARM

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This game is a mirror for people to learn how their 
words and actions impact 
how they work with others
and build relationships.

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For marginalized people, life can seem like a never-ending game of dodging

subtle insults from people with power and privilege. Having to constantly

ask yourself, "Did they really say that?" and questioning if the way

you’re being treated is based on your identity.

The Microaggression Game provides people with privileged and 

marginalized identities with tools to intervene classist, adultist,

ableist, racist, sexist and homophobic interactions. This is a 

team-based experience that builds an understanding of the powerful

impact microaggressions have on marginalized people. It uses

scenario-based learning to help participants develop an understanding of

how marginalized people might interpret, internalize and react to slights

and insults.

 

Participants receive strategies for intervening when microaggressive interactions occur and support for creating equitable spaces for marginalized people. The Microaggression Game is easy to understand and simple to play – but hard to forget.

OBJECTIVES

  1. ​Identify how external influences like family, social media and biased academic literature have shaped our unfounded fears, assumptions and beliefs about marginalized people.

  2. Learn how to facilitate difficult conversations about identity, assimilation, moral licensing, internalized oppression and interpersonal bias amongst diverse groups.

  3. Understand how marginalized people might interpret, internalize and react to microaggressions.

  4. Learn how to intervene microaggressive interactions and create equitable spaces.

 

 

PRESENTATION OPTIONS

Jeremy Triblett’s presentation options are perfect for audiences looking for a speech, training or cohort learning model. Each option can be facilitated either virtually or in person, is conveniently priced and includes literature for participants to summarize, reflect on and apply The Microaggression Game interventions. Non-profit pricing is available on a sliding scale based on annual income and organization size. Request additional information for a more accurate quote below. 

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KEYNOTE SPEECH

TIME: 45 MINUTES

LITERATURE: HANDOUT

During the keynote, participants unpack how external forces shape their fears, assumptions and beliefs about other people. Participants gain a greater understanding of the impact microaggressions have on historically marginalized people. The accompanying handout will provide a summary of the key themes and concepts explored in the keynote speech.

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TRAINING

TIME: 120 MINUTES

LITERATURE: TOOLKIT

This120-minute training begin with pre-course work for participants to explore biases, stereotypes, prejudice, and discrimination and how they manifest as microaggressions. They’ll play The Microaggression Game to learn how marginalized people might react, internalize and interpret microaggressions and review strategies for intervening micro aggressive interactions. Everyone will leave with The Microaggression Game toolkit filled with practical methods for intervening microaggressions personally and professionally.

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EMERSIVE EXPERIENCE

TIME: 4 - 6 HOURS

LITERATURE: WORKBOOK AND CERTIFICATE OF COMPLETION

The Microaggression Game Cohort Model includes pre-course work, The Microaggression Game training, 58-page workbook and a certificate of completion. Non-profits, universities, and conference attendees have enjoyed the cohort model’s custom scenarios, team-building exercises, interactive polls, reflection questions and honest conversations that equip them with tools to build safe spaces.

 

Part 1 begins with a community-building process perfect for maintaining a safe space for truth-telling and practicing transparency as a tool for healing. Part 2 uses scenario-based learning to help participants understand how marginalized people might interpret, internalize and react to slights and insults. Part 3 explores intervention strategies designed to help anyone interrupt daily slights and harm. Participants will work together to identify opportunities to apply the content and make sustainable change. Additional information about the workbook can be found on the next page.